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ABOUT

​I studied sound engineering and later taught myself videography, video editing, and photography, working commercially for most of my career. Over time, my creative exploration led me to 3D design, Unreal Engine, and Blender, pushing beyond digital boundaries.

Seeking a break from the screen, I turned to painting and sculpting (WIP)—physical forms that balance solitude with tangible creation. My work spans abstract, atmospheric landscapes, contemporary modern art, sculptural pieces, and fine art photography.In-camera layering techniques and experimental photography play with perception, blurring the lines between memory and reality.


I don’t adhere to a single process—some days I shoot in darkness, letting the camera interpret the unseen; other days, I layer paint over the same surface repeatedly waiting for something to speak to me. I shape sculptures from acrylic, folded paper, or epoxy resin, casting shapes from my 3D-printed forms are also becoming more interesting every time I explore.

Each piece emerges from experimentation, solitude, and the fluidity of perception.

Explore my collections and step into the spaces between what I thought I saw, remembered, and imagined.​

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